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The shop is littered with boxes with upgrades, weapons and extras to purchase and unlock, as beloved logos, gallons and the marks for our multiplayer profile. It is also remarkable that some weapons and upgrades work under the premise of "rent", so after a few days or hours will lose them. A somewhat risky decision and that you may not like all users, especially with what it costs to get some things for free. Interesting is its system of challenges since in addition to the usual in the genre and get X number of deaths in a particular form or use the various arsenals, it is also possible to hire challenges upon payment of $. That means that we will have a few hours to meet him and if we do that, we will obtain a juicy reward. The Lair and the possibility of creating clans, complete all that we will find by Warface game options. Get the new Warface hacks for free!
Focusing as in game modes, let's start to detail the cooperative, through which you can access teams of two to five people and participate in a series of missions. To begin with, we have two missions of initiation which, once, they will open road to the daily stages that are divided by difficulty and that Crytek promises us news quite regularly. In these missions, collaboration between teammates is important and leaving the ground enemy with a good compensation for classes among the companions. The first will be a stroll, but to the same level go up, it won't be so easy to reach checkpoints. A helicopter will leave us at the starting point and our objectives will be marking dynamically while it explains a brief history through radio transmissions. They are entertaining, despite having found with several bugs in the behavior of the soldiers of the CPU.
In competitive multiplayer we found four fairly typical game modes: place the pump (pump and destroy enemy base), free (kills all enemies), assault (capture control points) and team (eliminating the rival group). Nothing new on the horizon, although sufficient for what is expected of a product of the genre. However, the insufficiency of maps is alarming and its design is not very inspired, limited a little a way that should be the true pillar of Warface. A bit more of effort with the scenarios, it had not been more. A detail that Yes we like is the possibility of joining a room or another depending on our level, and can access the rooms for novice, intermediate and expert players. You can download this hacks from this website http://warfacedomination.pw/warface-hacks with aimbot and wall hack included.
Playable we can say that the command response is good and that the targeted system is correct allowing even change the type of eyepiece from the General options. He has tried to promote the concept of cooperation, since during the skirmishes will be quite normal having to revive companions, providing ammunition or rely on them to overcome any obstacle. The classes are fairly well balanced and its enormous potential for customization are welcome when it comes to increase the fun. But other elements clouding the landscape. For example, the spawn is not very well calibrated (the co-op must wait for a colleague to the next check-point area) and the enemies have an AI well below usual for times that run.